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Wednesday, July 3, 2013
Shining
Posted on 2:31 AM by Bao Dai Gia
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Nora Dress Up
Posted on 2:31 AM by Bao Dai Gia
| No comments
Description of Nora Dress Up game:
Wanna play to be a rockstar, get into the groove make your own rock outfits.
Use mouse to interact.
Hive Hero
Posted on 2:30 AM by Bao Dai Gia
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| Description of Hive Hero game: The odds are against you, but you’re not giving up the hive without a fight. Stinging is for losers, you prefer bullets to bring the enemy to their knees. Cling on to your sub machine gun and shoot the mindless enemy soldiers out of the s WASD - For Movement. 1234 - To Change Weapon. Mouse - To Aim and Shoot |
Lamer Hunting
Posted on 2:29 AM by Bao Dai Gia
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Description of Lamer Hunting game:
Nothing beats a day of hunting Lamers! Enjoy
Use mouse to aim and shoot.
Rufus & Mr.Orange
Posted on 2:28 AM by Bao Dai Gia
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Click as fast as you can!.Use Arrow Keys to move, mouse to impulse & shoot
Phase 1:
You have 10 seconds to click the most times you can, to accumulate power for your launch.
You can move with the arrow keys and shoot (and aim) with the mouse. For more detailed instructions, just look at the game instructions.
Built to run at 60fps, but the engine is lag free from 20fps to 62.5+fps!
Magical Girl Pretty Sammy
Posted on 2:26 AM by Bao Dai Gia
| No comments
Description of Magical Girl Pretty Sammy game:
She is Pretty Sammy! Our pretty anime girl! Dress her up the way you like.
Use Mouse to interact.
Clowning Around
Posted on 2:25 AM by Bao Dai Gia
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Description of Clowning Around game:
Help the clown to balance in tightrope with the aid of your mouse but watch out also for pies being thrown at you.
Mouse - To interact.
Maximus
Posted on 2:24 AM by Bao Dai Gia
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Thursday, May 16, 2013
AutoSwitch Mod for Minecraft 1.5.2/1.5.1/1.4.7
Posted on 8:42 AM by Bao Dai Gia
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AutoSwitch is a highly-configurable, advanced mod that automatically switches to the correct tool when mining a block and automatically uses the correct weapon when attacking a mob or a player. It will also switch back to your previous item when you are done mining or attacking a mob, useful for building and going on mining trips.
AutoSwitch will look at every tool in your hotbar and pick the best one to use, using a complex algorithm that doesn’t just use the fastest tool, it also takes into account other factors such as enchantments like Silk Touch or Fortune, and if the item is damageable or not.
AutoSwitch is off by default, so hit F10 to toggle it on and off. If F10 doesn’t work for you (like on many laptops or on many Mac OS X computers), then you can change the key bindings and all the other options with Esc -> Options -> Thebombzen’s Options -> AutoSwitch Options. Also, changing the keys in Options -> Controls will not work, because the keys aren’t there. See below for details.
AutoSwitch does not modify class files, only adds them, and therefore AutoSwitch should not conflict with any mods, including mods that were made with Minecraft Forge. In fact, AutoSwitch 2 was specifically designed to be compatible with Minecraft Forge, and understands forge extensions such as the charge on a red matter pickaxe for EE2, among others.
AutoSwitch vs AutoSwitchLight
AutoSwitchLight is a lightweight version of AutoSwitch. It still switches to your tools and weapons, but AutoSwitchLight does not:
- 1. Look at enchantments, other than calculating damage and mining speed.
- 2. Have a config window
- 3. Use the number-of-hits weapon algorithm
- 4. Require Minecraft Forge
Installation:
- 1. Install ModLoader or Minecraft Forge
- 2. Install ThebombzenAPI
- 3. Put ALL the class files inside minecraft.jar
- 4. Delete META-INF.
- 5. DO NOT put AutoSwitchMod zip file inside your mods folder, or AutoSwitch won’t switch back.
- 6. Go to Shift+B -> AutoSwitch Options
Changelogs:
v3.0.4
- Updated to 1.5.2
Requirements:
- Risugami’s ModLoader (or Minecraft Forge)
- ThebombzenAPI
For 1.5.2
For 1.5.1
For 1.5
AutoSwitchLight Mod:https://www.dropbox.com/s/uab0sgz0gdm6483/AutoSwitchLight-Mod-1.5.zip
For 1.4.7
Craftable Spawners Mod for Minecraft 1.5.2/1.5.1/1.4.7
Posted on 8:41 AM by Bao Dai Gia
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There is now a full release for 1.4.5 wich includes all the new mobs and creative menu support!
Recipes:
M R M
R X R
M R M
R X R
M R M
(M being moss stone, R iron ingot)
The middle “X” determines spawner type.
Animals & passive
- Raw Porkchop – pig
- Raw Beef – cow
- Raw Chicken – chicken
- Wool – sheep
- Mushroom – mooshroom cow
- Bone – wolf
- Ink Sack – squid
- Slimeball – slime
- Milk bucket – ocelot (its a cat, right?)
- Wooden hoe – villager (only one type)
- Snowball – snowman
- Iron cube – iron golem
- Stone – Bat
Monsters
- Arrow – Skeleton
- Spider Eye – Spider
- String – Cave spider
- Rotten Flesh – Zombie
- Gunpowder – Creeper
- Diamond – Ender Dragon (works only in Ender, or doesn’t work at all)
- Ender Pearl – Enderman
- Raw Fish – Silver Fish
- Glass Bottle – Witch
Nether mobs
- Gold Nugget – Zombie Pigman
- Blaze Rod – Blaze
- Ghast Tear – Ghast
- Magma Cream – Magma Cube
- Soul sand – Wither(the wither skull dosen’t work properly)
Alternate recipe:
- Monster Spawner block (pig spawner) + mob’s specific item
- For example, take the monster spawner, and craft it with string, and you get the spider spawner.
- The block can be obtained using inv editing, or my Minable Spawners mod.
Spawn conditions
- Monsters need darkness (including BLAZE)
- Animals need grass.
- Spawned sheep will have random fur, and this cannot be changed.
- Villagers will have the default brown clothes
- Squids need water.
- Slimes need depth and their special chunks.
- Ender Dragon probably needs to be in The End
Good to know
- Spawner block was not changed, all other spawner mods will still work.
- Maps built with this mod don’t require it.
- Built spawners are legit, no new contents was added.
- What you craft is Spawner Builder item, which can build the real spawners.
Screenshots:
Installation:
- This mod requires Minecraft Forge or ModLoader.
- Place this zip file into .minecraft/mods.
Changelogs:
v1.6.1
- Fixed a crash bug.
- Updated to Minecraft 1.5.2
For 1.5.2
For 1.5.1
For 1.5
For 1.4.7/1.4.6
For 1.4.5
Fancy Fences Mod for Minecraft 1.5.2/1.4.7
Posted on 8:40 AM by Bao Dai Gia
| 1 comment
This mod makes a number of changes to the behavior of fences, walls, and panes. Each option listed is completely optional and can be configured to your liking:
- Fences, panes, and walls now interact and “blend” together
- Walls have been made seamlessly stack-able
- Over thirteen new wall-types added (including wooden wall variants)
- Fences and walls no longer connect to blocks unless lined up in groups of two or more (see screenshots)
- Plus a number of small options that can be found in the mod’s config
Screenshots:
Installation:
- Download and install Minecraft Forge
- Download Fancy Fences Mod
- Put Fancy Fences Mod zip file into your /.minecraft/mods folder. Do not unzip it.
- Done
Changelogs:
v3.1.2
- Switched recipe for trapdoors back with wooden walls (and added config option to reverse change
For 1.5.2
For 1.5
For 1.4.7/1.4.6
For 1.4.5
CJB X-Ray Mod for Minecraft 1.5.2/1.5.1/1.4.7
Posted on 8:40 AM by Bao Dai Gia
| 1 comment
This mod will show you all the blocks you want in the world. Simply head over to the CJB Option menu and there you can you can mark the blocks red which you don’t wanna see. Press the X-Ray key and voila you now will see all the blocks you want. There is also a Cave and nightvision option for you to use.
X-Ray View
Cave View
Controls:
- NUMPAD 1: X-Ray view
- NUMPAD 2: Cave View
- NUMPAD 3: Nightvision View
Installation:
- Download and install PlayerAPI
- Download and install Minecraft Forge or Modloader
- Download and install CJB API
- Download CJB X-Ray Mod
- Put CJB X-Ray Mod zip file into your /.minecraft/mods folder
- Put the textures file in your texture zip file. If you do not have custom texture, just zip the textures directory and using that texture file in the game
For 1.5.2
Forge
Mod Loader
For 1.5.1
For 1.5
For 1.4.7
Flan’s Ye Olde Pack Mod for Minecraft 1.5.2/1.5.1/1.4.7
Posted on 8:39 AM by Bao Dai Gia
| No comments
This pack is for fans of the original Biplane and for people who want to fly around with their cat / dog always at their side. Also included in the pack is a crossbow and bolt to protect yourself when you have to make an emergency landing.
Requires Simple Parts Pack
Recipes:
Crossbow and Crossbow Bolt
Biplane and Two Seater Biplane
Installation:
- To install a custom content pack, Download the file below.
- You should have downloaded a zip file with a folder and probably a readme inside.
- If the /.minecraft/Flan/ directory does not exist, create it. It should automatically be created when you run Minecraft with Flan’s mod installed.
- Copy the folder into the /.minecraft/Flan/ directory.
- Run Minecraft, and hopefully everything will work out nicely.
For 1.5.2/1.5.1
For 1.5
For 1.4.7
Flan’s Nerf Pack Mod for Minecraft 1.5.2/1.5.1/1.4.7
Posted on 8:38 AM by Bao Dai Gia
| 4 comments
This pack is full of toy Nerf guns that are completely harmless and do no damage whatsoever. Totally pointless you might be thinking, in which case you are absolutely right, though I have plans for some interesting multiplayer gametypes for this pack.
Requires Simple Parts Pack
Recipes:
Plastic and Foam
D Battery and Spring
Nerf Blaster Box
Installation:
- To install a custom content pack, Download the file below.
- You should have downloaded a zip file with a folder and probably a readme inside.
- If the /.minecraft/Flan/ directory does not exist, create it. It should automatically be created when you run Minecraft with Flan’s mod installed.
- Copy the folder into the /.minecraft/Flan/ directory.
- Run Minecraft, and hopefully everything will work out nicely.
For 1.5.2/1.5.1
For 1.5
For 1.4.7
Mob Spawn Controls Mod for Minecraft
Posted on 8:37 AM by Bao Dai Gia
| 1 comment
This allows you to control where mobs can spawn. By using F6, you can open the Control GUI and select what mobs you want to spawn by-biome, or globally!
It IS compatible with Mo Creatures, ExtraBiomesXL and any other mod that adds entities or biomes!
Not only can you control spawnrates of the individual mobs, but you can also increase the Spawn Caps and passive mob spawn frequency (see configuration below)
Configuration:
- The save file is currently found in the each world save directory and is named “SpawnConfiguration.txt”
- The first four lines (SpawnCap.monster…) refer to the spawning caps placed on each creature type – increase them! I personally put the creatures (animals) spawn cap to over 50. The max is 500.
- Creatures.SpawnFrequency is the number of ticks between attempts to spawn animals. Lower this (minimum is 1) to increase the frequency of animal spawns. NOTE: You also want to increase the Spawn Cap for creatures – by default, it is very low (15) and I recommend at least 50, possibly 100
- AutoSave means that the mod will save (to the file) every time that you make a change in game
- CanEdit means that you have permission to open the GUI in game. Setting this to false will make it so that you can’t open the GUI – it is useful for servers
- Entities.txt can be found in your Minecraft directory and lists all of the Spawnable Entities
- MSC_Overrides.txt can be found in your Minecraft directory and can be used to override the default settings
Screenshots:
Installation:
Windows
- Go to your minecraft .jar (Go to run -> (type in) %appdata% -> .minecraft -> bin -> minecraft.jar
- If desired, backup your saves.
- Open the minecraft.jar, extract the Forge/ModLoader files into there if you don’t have them already
- Place the .zip file in the “mods” folder, found in your minecraft directory.
For 1.5.2
For 1.5.1
For 1.4.7/1.4.6
Forge version: http://dl.9minecraft.net/index.php?act=dl&id=1357388726
For 1.4.5
Forge version: http:/dl.9minecraft.net/index.php?act=dl&id=1353662016
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